![]() If you aren’t able to surmount a stage, you can merely skip to the next one with no penalty, a nice touch for those looking see everything the game has on offer without being penalized for being unable to solve a certain puzzle. The game offers a wonderful difficulty curve, often building upon itself in complexity but never surprising the player with something too over the top. As its name would indicate, there’s a neat and simple polygonal aesthetic that’s punctuated by a mellow, folkish soundtrack that fits the pace of the game. The game has over a hundred stages on offer, spanning many different areas and design philosophies. On the big screen, Poly Bridge requires you use a Joy-Con as a pointer, but it often needs to be recalibrated and even when it is on, it still feels a little imprecise. It’s grid-based for precision, so you can use simple geometry to get your bridge just right. The point-and-drag design is intuitive and there’s a wealth of options such as undoing your last move or copy-and-pasting your blueprints. This being Switch, you can play in both tabletop and handheld mode, although the ease of use with the touch controls makes it preferable on a small screen. A lot of trial and error is involved, so be wary of that going in, however those who aren’t deterred by constant failure will find it supremely satisfying when they overcome a challenge and watch everything flow like it should. You’ll more often than not find yourself tinkering with your blueprints to try and maximize your building materials to undercut the budget the game wants you to meet in order to get a better score. While each puzzle could conceivably be solved rather quickly, For what looks like a mere time waster actually has a surprising amount of depth, the type that will have you scratching your head while beaming all the while. You may have to consider things such as accounting for large ships passing underneath or contending with a sheer lack of materials, forcing you to get creative with your designs. Each vehicle has a different body build and weight, meaning longer cars may not be able to drive up steep slopes or the integrity of your structure might need to be reinforced with girders. ![]() It isn’t just building simple structures to watch cars go by since everything feels like a cog in a larger puzzle. Poly Bridge Switch NSP Free Download Romslab
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